Magic

In the World of Eich the power of spells are classified into circles, regardless whether they be, Elemental Magic or Divine Arts (magic granted by gods, usually used by the likes of priests, clerics, paladins).

The higher the power ranking, the higher tiered circle a mage is able to use.

Magic Circles:

Iron                 1

Bronze            2,3

Silver              4,5

Gold               6

Legend           7,8

Saint               9

Myth               10

SemiGod        11+ ? (Has yet to be confirmed)

Above those conventional Spell tiers are "Forbidden Spells", which contain both Magic and Divine Arts.

Those are classified into Army-level and Country-level, with the latter being a permanent type.

Army-level and country-level are just a type of classification towards extreme magic, it doesn’t show which is superior to which. For example, the ‘Ice Aeon’ of Emperor Yongye might only be army-level, but it is capable of wiping away an entire city and convert the land hundreds of miles around the city into an ice field. This is much stronger than most of the country-level Forbidden Spells.

The greatest difference between the two is probably its duration and AOE. An army-level Forbidden Spell normally has a short period of effectiveness. On the other hand, the ‘City of Rain’, despite only changing the environment and not causing any direct damage, its duration of effectiveness is probably eternal. However, this is also the reason why heavy prices and sacrifices has to be made to cast a country-level Forbidden Spell, thus causing it to not be commonly seen in history.